Sony

Global electronics, entertainment & gaming conglomerate
Last updated:
January 5, 2026
Company details
HQ
Tokyo, Japan
HEADCOUNT
10000+
ORG TYPE
Corporate
SECTOR
Technology & Digital
About the company
Sony is a global creative entertainment and technology group spanning games (PlayStation), music, film and TV, imaging and sensing, and electronics. Sony earns revenue through a mix of consumer products, content, subscriptions, and licensing. Sony also runs large R&D and engineering teams across areas like semiconductors, network services, and applied AI for media and devices. Sony operates through multiple major business units that hire separately but share the Sony Group umbrella.
Locations and presence
Sony is headquartered in Tokyo, with major hubs across Japan, the US, and Europe, plus offices in many other countries depending on business unit. Work setup varies by division, but public job pages show a mix of on-site and hybrid roles, with early-career programs usually tied to specific office locations.
Palpable Score
73.4
/ 100
Sony offers strong entry-level access through internships, early-career programs across major subsidiaries, and a formal new-graduate pathway in Japan. Sony is reasonably transparent about hiring stages in several parts of the group, and Sony backs early-career hiring with visible training and mentorship structures, but pay-range transparency and outcomes reporting are inconsistent across regions and divisions.
Pillar 1: Early-career access

Score

17.5
/ 20
  • The company runs a broad internship pipeline via Sony’s main early-career portal, positioning internships as the bridge between education and a first full-time role.
  • Sony runs multiple “emerging talent” tracks across the group, including Sony Pictures internships, trainees, and a Finance Rotational Associate program, plus Sony Music’s paid internship program.
  • The company also operates structured early-career routes inside PlayStation, including a paid 12-week internship program and a 6-month apprentice pathway.
Pillar 2: Hiring fairness and transparency

Score

13.2
/ 20
  • The company publicly describes a defined new-graduate recruitment process in Japan that includes an entry form, an aptitude test, CV screening, and then interviews for candidates who pass screening.
  • Sony publishes a hiring-process explainer for Sony Interactive Entertainment and also has region-specific recruitment FAQs that state candidates can receive interview feedback.
  • The company has public candidate reports showing the interview process varies a lot by role and division (for example, combinations of video calls, panels, and recorded interviews), which reduces predictability for early-career applicants.
Pillar 3: Learning and support

Score

15.8
/ 20
  • The company states Sony provides role-specific training for new recruits in Japan (including basic and core technology training) and uses a tutor system where new employees are mentored for a year.
  • Sony frames internships as hands-on, team-embedded work across divisions, with language about interns working shoulder-to-shoulder with team members on real projects.
  • The company’s early-career support is easiest to verify in Japan and in the large subsidiaries with named programs, while equivalent onboarding structure is less consistently described on every regional careers site.
Pillar 4: Pay fairness and stability

Score

14.1
/ 20
  • The company posts explicit salary ranges on many Sony Interactive Entertainment roles in the US, which is a concrete pay-transparency signal for candidates who apply in that market.
  • Sony runs paid internship programs across major divisions, including PlayStation’s paid 12-week internship program and paid seasonal internships in Sony Pictures emerging talent tracks.
  • The company does not present consistent salary ranges and comparable benefits detail across the whole Sony Group globally, so early-career candidates outside certain regions often need third-party benchmarking until late-stage interviews.
Pillar 5: Early-career outcomes

Score

12.8
/ 20
  • The company has very strong intern sentiment in public reviews, with intern reviewers reporting extremely high “recommend to a friend” rates and high ratings for work-life balance and career opportunities.
  • Sony reports a specific early-career conversion outcome inside PlayStation’s Apprentice Pathway Program, including a stated share of participants transitioning into full-time roles.
  • The company also has a clear early-career risk signal in parts of the group from the 2024 PlayStation workforce reduction, which can interrupt progression and internal mobility for newer hires when teams reorganize.
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