📍
Shanghai, China

System Software Engineer Intern, Systems Infrastructure, Summer 2026

Internship
Technology & Digital
Software engineering
Posted:
December 29, 2025

Nvidia

GPUs and accelerated computing company
76.6
Palpable Score
Apply >view company >

The NVIDIA Infrastructure Group is seeking world-class programmers to design, implement, and debug the next generation of large-scale, general-purpose graphics and computing chips. In this role, you will help build the core verification infrastructure that drives the development of our GPU and Tegra chips.

This strongly object-oriented C++ and Python infrastructure encompasses several extensive applications that allow us to efficiently verify the world's largest chips with a sophisticated distributed computing execution and triage environment. Come and join our diverse, international, fast-paced team with high production-quality standards.


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What You’ll Be Doing:

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What We Need to See:

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About the company

Nvidia

Company overview
NVIDIA designs GPUs and full-stack accelerated computing platforms used in gaming, professional visualisation, AI, and data centres. NVIDIA also builds networking and systems products for large-scale computing, plus software platforms such as CUDA and AI libraries that developers use to train and run models. NVIDIA sells to cloud providers, enterprises, researchers, and OEM partners, alongside a large consumer gaming ecosystem. NVIDIA is headquartered in Santa Clara, California and operates globally.

Locations and presence

NVIDIA’s corporate headquarters is in Santa Clara, California, and NVIDIA operates across dozens of countries (38 countries reported for fiscal year 2025). NVIDIA reports a “flexible work environment” with work-from-home under certain conditions, with day-to-day expectations varying by team and role.

Palpable Score

76.6
/ 100
NVIDIA is a strong early-career option because NVIDIA runs a clear set of student and new-grad pathways, and NVIDIA positions internships as the main pipeline into early-career hiring. The main friction point is hiring consistency: NVIDIA publishes an applicant-facing process, but public interview reports still include ghosting and uneven closure. Pay and intern experience signals are strong, while long-run early-career outcomes are not published as metrics candidates can easily compare.
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