📍
San Francisco, CA

PhD Intern, Software Engineer - Graphics (2026)

Internship
Design
Posted:
December 29, 2025

Figma

Collaborative design tools
74.5
Palpable Score
Apply >view company >

Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us!

The Rendering & Animation team (R&A) builds the graphics' engine which renders the canvas for all Figma applications. Our mission is to make rendering performant, feature-rich, reliable, maintainable and extendible across all products & surfaces. The team plays a core, bedrock role for the company because it underpins the technology driving the user experience, touching many other teams, and as such is one of the most impactful areas of Figma.

The R&A team is devoted to hiring individuals with graphics expertise. We are interested in a variety of sub-domains, including 2D GPU-driven rendering, computational geometry & vector graphics, animation frameworks, anti-aliasing algorithms, shader effects, and more recently branching into video/image processing. A PhD Intern specializing in any of these areas would be a phenomenal fit for the team with a lot of exciting projects available. The team is geographically distributed around the US (New York, Boston, Alabama, Michigan, Seattle, San Francisco and Los Angeles) with the most in-person collaboration happening in New York.

As an intern on our team, you’ll take ownership of a high-impact project at the intersection of your technical strengths and our most pressing graphics, rendering, or media challenges. You’ll work closely with your intern manager, team leads, and collaborators across 1–2 partner teams to deliver tangible results within your internship. This is an opportunity to do significant, portfolio-worthy work that directly supplies Figma’s visual platform.

This position is eligible for Winter or Summer of 2026 in either San Francisco or New York hub.

What you'll do at Figma:

We’d love to hear from you if you have:

While it’s not required, it’s an added plus if you also have:

About the company

Figma

Company overview
Figma builds collaborative design and product-building software used by design, engineering, and marketing teams. The company’s tools cover interface design and whiteboarding, and the company has expanded into products like Slides and newer AI-assisted creation tools. Figma sells primarily to companies and teams that need shared workflows for building digital products and content. Figma became a public company in 2025.

Locations and presence

Figma hires through hub offices including San Francisco and New York, and the company lists additional locations across North America, Europe, and Asia-Pacific. Some roles are posted as hub-based while others are described as remote-eligible, and several job ads state that new hires must attend in-person onboarding.

Palpable Score

74.5
/ 100
Figma is a strong option for graduates because Figma consistently posts true early-career roles and internships and backs them with structured onboarding, buddy support, and real project ownership. The main cap is hiring transparency and consistency, since applicants often rely on third-party interview reports to understand assessments, rounds, and what feedback looks like. Pay is comparatively clear in early-career job ads, but longer-term early-career outcomes are harder to verify because Figma does not publish conversion, promotion, or retention metrics.
view full company profile >

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