Tripledot Studios

Mobile games development studio
Last updated:
February 2, 2026
Company details
HQ
HEADCOUNT
500-999
ORG TYPE
Startup
SECTOR
Media & Comms
About the company
Tripledot Studios is a mobile games group known for live-operated casual titles and a strongly data-driven approach to game development and marketing. The company has expanded into a multi-studio structure, with Tripledot framing the group as a platform that gives studios shared tools, analytics, and operational support. In 2025, Tripledot announced and then completed an $800M acquisition of AppLovin’s mobile games studio portfolio, materially increasing the group’s scale.
Locations and presence
Tripledot Studios lists offices in London, Warsaw, Barcelona, and Jakarta, alongside a broader “worldwide” hiring footprint across multiple studios. The careers site shows roles posted across several countries and time zones, with a mix of hybrid and fully remote setups depending on team and location.
Palpable Score
57.4
/ 100
Tripledot Studios offers a few genuine early-career entry points, but most visible hiring still skews mid to senior, so graduate access is present without looking like a steady intake. Where information exists, the application process appears structured, yet candidate reports suggest the experience can vary from respectful to overly long.
Pillar 1: Early-career access

Score

13.3
/ 20
  • The company has true junior-labeled roles such as Junior Product Manager posted in multiple locations, which is a clear 0–3 year access signal.
  • Tripledot Studios also advertises analyst-style roles like Investment & Strategy Analyst that can be early-career reachable, but these are not consistently framed as graduate entry.
  • The company’s overall openings mix still leans heavily toward senior specialist hiring (for example senior engineering and senior product roles), which limits how “easy” entry-level access is at any given moment.

Pillar 2: Hiring fairness and transparency

Score

10.5
/ 20
  • The company has candidate-reported processes that run through several rounds and timed assessments (for example Excel tasks for marketing analyst-style roles), which can be workable if expectations are clear.
  • Tripledot Studios also has candidate feedback describing “too many stages,” duplicated questioning, and poor follow-up, which is a fairness risk for early-career applicants with limited time.
  • The company routes hiring through a consistent ATS and role pages with basics like employment type and workplace type, but public role pages often do not spell out the full interview loop or timelines up front.

Pillar 3: Learning and support

Score

11.8
/ 20
  • The company’s creative-role postings explicitly reference supporting junior artists through feedback and example-setting, which is a concrete coaching signal inside the craft.
  • Tripledot Studios’ role pages frequently include reporting lines (for example named “Reporting To” fields), which suggests juniors can have clear ownership and a defined manager.
  • The company does not publicly document early-career onboarding or a ramp plan, so support signals come from role wording rather than a visible, repeatable junior development system.

Pillar 4: Pay fairness and stability

Score

10.3
/ 20
  • The company has some “employer provided” pay ranges visible via third-party listings for certain senior roles, which indicates pay is sometimes shared in-market.
  • Tripledot Studios does not consistently publish salary bands on role pages, which makes it hard for graduates to benchmark offers before investing time in interviews.
  • The company has UK pay estimates visible across job titles on salary aggregators, but these are not a substitute for role-specific ranges for junior positions.

Pillar 5: Early-career outcomes

Score

11.5
/ 20
  • The company has a meaningful volume of employee reviews with mid-to-strong overall ratings and a solid “career opportunities” score, which suggests progression exists but is not guaranteed.
  • Tripledot Studios has a growing, multi-office footprint and expanded scale after the 2025 portfolio acquisition, which can create internal mobility opportunities, but the company does not publish early-career progression pathways.
  • The company lacks published early-career outcome metrics like intern conversion, 12–24 month retention, or typical time-to-promotion, so outcomes rely mostly on third-party sentiment rather than hard data.

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