Responsibilities:
- You will assist in the implementation and design of systems, solutions, or workflows that support and empower other designers.
- You will contribute to the development of advanced systems in collaboration with senior Technical Designers.
- You will support the team by identifying and fixing bugs, implementing smaller scripting or game design tasks, and offering technical feedback during production.
Skills:
- A strong interest in design processes, tools, content creation, engine features, and pipelines.
- Curiosity and dedication to mastering internal tools (e.g., FrostEd), with a willingness to explore new systems and tackle technical challenges.
- Familiarity with visual scripting languages and some understanding of programming processes. (e.g, Blueprints)
- Experience collaborating across disciplines and acting as a bridge between creative and technical teams.
- Comfortable working closely with mentors and reporting to both studio and project-level Technical Design Directors.
- Personal interest in FPS and/or multiplayer games such as COD, Battlefield, CS2, Fortnite etc
Eligibility:
- You must be currently enrolled at university or education provider with a planned internship period planned into the education plan, (e.g. LiA)
- You are eligible to work in Stockholm, Sweden, without the need for visa/relocation support
- You are available to commence a full-time 6 month placement in January 2026.
Help us make play happen. Apply now with an up-to-date Portfolio, CV and Cover Letter in English, explaining why you would like to join EA for this internship position.