Responsibilities:
- Work with other team members to design, prototype, and implement new features and content
- Using all available sources, thoroughly research the allocated areas of design
- Create and configure game side content, such as AI systems and cameras
- Write technical documentation designed to support adopted procedures and toolsets, and following the agreed standards and conventions
- You will write Design documents and contribute to game design decisions
- You will provide feedback on the work completed by peers
- Collaborate with members of the wider team, to help resolve issues and guide quality
- Seek feedback from peers and key stakeholders, acting upon it accordingly
- Conduct testing of your work, iterating as appropriate
Eligibility:
- You are currently studying in the penultimate year of undergraduate study with a planned placement year.
- You are available to commence a full-time 12 month placement in July 2026.
- You are eligible to work in the UK without additional visa or relocation support.
Skills:
- A working knowledge of PC, PS5, and Xbox Series
- Experience using 3DS Max (or similar)
- Experience using Level Editing software
- A working knowledge of Microsoft Office Products
- Excellent problem-solving skills
- A keen interest in a wide variety of games
- A high level of technical awareness
Help us make play happen. Apply now with an up-to-date CV and Cover Letter in English, explaining why you would like to join