Responsibilities:
We are looking for an accomplished and motivated Software Engineer PhD Intern to join our team and help provide outstanding Character Physics technology on consoles, PC, iOS, and Android. This is a paid internship opportunity.
- You will work on all aspects of software engineering, from design to testing and optimization, as part of an experienced engineering team - a great opportunity to learn.
- You will work with a team of Physics experts and collaborate with several others in the organisation.
- You will engage with game teams and other central technology groups around the globe.
Eligibility:
- You are studying towards a PhD degree and able to request a study break
- You are available to commence a full-time 6-month placement in July 2026.
- You are eligible to work in the UK without additional visa or relocation support.
Skills:
- Study a degree around the simulation of physical systems, such as or similar to physics, mathematics, mechanical/space engineering, bioengineering, robotics, astrophysics or computer science.
- C++ programming experience.
- Understanding of mechanics, data-driven architectures, and numerical methods.
- Biomechanics and Animation systems knowledge is a bonus.
- Experience in version control tools (Git, Bitbucket, Perforce).
Help us make play happen. Apply now with an up-to-date CV and Covering Letter in English, explaining why you would like to join EA for this internship position.