The role...
You are an experienced product designer with a sophisticated eye for visual craft and interaction design that thinks in systems, strives for accessibility, and brings strong personal skills to foster collaboration across teams. You have proven experience working in a central role within a product business with a mature design system to service adoption and reuse of scalable components and semantic tokens across design libraries and code base. Youโre a good egg that brings strong UX/UI skills, but specialises in system thinking, interaction design and accessibility.
This role sits within the central design team and is focused on driving component creation as we grow our design system to support new product launches. At Dojo weโre mindful that the route into Product Design can be varied and diverse - we like and encourage that, both in terms of experience and our people. What follows is a high-level view of the role expectations and reflects those things we value most. That said, we donโt think in terms of years of experience, nor expertise in all that follows, but we are after someone who is driven, humble and will contribute passionately into our design community at Dojo.
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What you will do...
- You will work with a Staff Product Designer with significant experience, who leads the design system team and drives accessibility across the business
- Create components from page mock-ups and from scratch for three code platforms: Android, iOS and Web
- Conduct design reviews of coded components and review demo app examples to ensure they demonstrate the component variants
- Evolve as the systemโs core interaction language, collaborating with brand and product designers to establish and document a cohesive set of principles and micro-interactions within the design system.
- You will work with engineers and designers within different teams and squads to gather context for new components and drive the adoption of existing design system components
- Action and gather feedback from designers and engineers
- Foster a culture of feedback, actively engaging with fellow designers and the wider product team to drive continuous improvement in product quality.
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What you will bring...
- Design Systems Experience: Minimum 4 years in component design, design systems beyond Figma
- Design System Component Creation: You can work with Product designers to understand the design, intent and function of UX/UI and translate these atomically into the rapid creation of robust, scalable, accessible components
- Sophisticated Visual Design: A strong portfolio demonstrating a refined aesthetic and a deep understanding of typography, colour theory, and layout to create cohesive and appealing user interfaces
- Advanced Interaction Design: Proficiency in designing fluid user interactions and microinteractions that enhance usability and create an engaging user experience
- Collaboration with Engineering: Great components are designed with an understanding of how they will be built, and awareness design systems are shared (design/engineering)
- Accessibility Expertise: A working understanding of minimum accessibility standards, such as WCAG, and an emerging understanding of the potential impact for users
- Design System Workflow: Knowledge of processes to govern the creation and consumption of design system components and tokens, at home with speaking the language of engineers and designers alike
- Native/Responsive Design: Showcased proficiency in crafting adaptable designs for various platforms to ensure consistent user experiences across iOS, Android and Web
- Awareness of code frameworks: At least a basic understanding of patterns and constraints of React and native mobile frameworks. Demonstrable understanding of semantic HTML and CSS practices
- Experience using Design Tokens: You have worked with a tokenised design system and are comfortable using bespoke structures (our design system uses semantic design tokens and a closed loop via Supernova)
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