
We're looking for an outstanding engineer to join our Game Engine Reliability team where you will make a direct impact on the very foundation of Roblox. In this role, you'll be at the forefront of enhancing engine stability and reliability, particularly focusing on performance and crash metrics. You'll develop innovative software solutions to detect, mitigate, and isolate engine incidents, automating processes to catch issues early and drive our reliability metrics to new heights.
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If you're excited by the challenge of solving complex, large-scale problems in the gaming worldβespecially in the realm of UGC, scale, and C++βand love working alongside passionate, experienced engineers, this is the perfect opportunity for you to thrive on our dynamic and growing game engine team.
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For more information, you can visit our Software Engineer site page here.
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For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on β