
- Working closely with senior engineers to research and develop gameplay, graphics, and game engine features.
- Reading and understanding technical research papers to reproduce tech paper and improve the performance and quality.
- Good understanding of algorithm, computer graphics, shaders.
- Familiar with C++ programming.
- Strong mathematics skills, such as linear algebra, and calculus.
- A strong sense of responsibility and good communication skills.
- Ability to read papers and implement the code in existing engines like UE or Unity.
- Familiar with graphics APIs, such as Metal, OpenGL or DirectX.
- Publications on Siggraph/TOG/Eurographics/CGF/TVCG/SCA/I5D.