Spectacles is home to our hardware products with a world-class research, development, and design team. We focus on pushing the boundaries of what a camera can be, specifically by overlaying computing onto the real world. Spectacles are our standalone AR glasses that bring augmented reality to life, powered by our operating system, Snap OS.
This team of designers, prototypers, user researchers and product managers works in a highly collaborative environment to build the products and experiences that bring our community together in new and special ways.
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Weβre looking for a Design Engineer to join Spectacles team!
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What youβll do:
- Push the limits of AR on wearable devices and create innovative user experiences
- Work closely with the product design teams to create and iterate on new prototypes
- Work closely with engineering teams to build sophisticated prototypes
- Work with user researchers to test new ideas and iterate on feedback
- Present work directly to the CEO and company leadership
- Build fun, innovative products that impact the direction of the company
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Knowledge, Skills & Abilities:
- Solid understanding of real-time AR development tools and 3D engines (e.g. Unity, Unreal, Lens Studio)
- Familiarity with creating experiences for VR/AR
- Familiarity with 3D math, linear algebra, 3D geometry, graphics, and rendering
- Strong computer science fundamentals
- Expertise with Javascript and C#/C++
- Understanding of software engineering principles β and the ability to know when itβs fine to abandon them for a quick proof-of-concept
- Excellent communication and presentation skills. Youβll be expected to clearly communicate design decisions to leadership, the rest of the team, and to engineers
- Ability to think at a high level about product strategy
- Capable of acting as a Product Manager when needed
- Self-motivated with the ability to work in a fast-paced, sometimes ambiguous work environment
- A creative problem solver who has lots of ideas and sees solutions when most would not
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Minimum Qualifications:
- BS/BA degree or equivalent years of experience
- 2+ years of experience designing, prototyping, and programming with real-time 3D engines (e.g. Unity, Unreal, Lens Studio)
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Preferred Qualifications:
- Experience with various spatial design, prototyping and development software (e.g. Lens Studio, Figma, Blender, C4D, Unity)
- Experience using LLMs and other generative models for application development
- Bringing something new to the table: whether thatβs a new perspective on our product, a unique understanding of a particular field, or expertise in a particular field like AI, CV, ML, 3D graphics, HCI, etc.
- Passion for Snap Inc. products!
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