How you'll help us Keep Climbing (overview & key responsibilities)
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Responsibilities will expand across the three terms, with increasing independence and scope:
Assist with user research activities, including interviews, contextual observations, heuristic audits, and synthesis of findings
Support workflow mapping, customer journey diagrams, service blueprints, and UI/UX evaluations
Contribute to wireframes, mockups, and interactive prototypes using tools like Figma
Participate in collaborative design critiques, system audits, and cross-functional working sessions
Document emerging design patterns, contribute to the evolving design system, and help define/document standards
Shadow UX teams working on AI/ML integration and explore how predictive technologies can support human decision-making
Communicate design intent through clear visual documentation, written summaries, and occasional presentations
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Students must be able to complete 3 alternating rotations in Atlanta, GA in line with the below schedule:
Summer 2026 - 1st rotation
Spring 2027 - 2nd rotation
Fall 2027 - 3rd rotation
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What you need to succeed (minimum qualifications)
Working as a Co-op does not guarantee a full-time opportunity upon graduation. This position is intended to provide you with educational, and professional work experience to prepare you for the workforce.
This position requires you to work for 3 alternating semesters. You cannot actively take any courses (inclusive of online or in-person) and work as a Co-op at the same time, which may delay your graduation by 1-2 semesters.
Enrolled in a Bachelor's degree program in Human-Computer Interaction, Design, Cognitive Science, Computer Science, Psychology, or a related field
Eligible for a 3-term Co-Op rotation through your academic institution
Foundational understanding of user-centered design and accessibility principles
Familiarity with UX tools such as Figma, FigJam, Miro, or similar
Portfolio or work samples that demonstrate design thinking and problem-solving skills (classwork, passion projects, or personal case studies welcome)
Strong visual and written communication skills
Proactive curiosityโyou ask questions, spot gaps, and take initiative
Comfort with ambiguity and interest in working in a complex, fast-moving environment
Collaborative mindset with openness to feedback and a growth orientation
Interest in enterprise UX and the intersection of design, technology, and human performance
Mentorship from senior UX team members
Exposure to product development lifecycles and agile team dynamics
Opportunities to shadow usability tests, stakeholder presentations, and AI/ML collaborations
Access to UX learning resources and team critiques for continuous skill development
On-campus with some work from home days
Consistently prioritizes safety and security of self, others, and personal data.
Embraces diverse people, thinking, and styles.
Possesses a high school diploma, GED, or high school equivalency.
Is at least 18 years of age and has authorization to work in the United States.
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What will give you a competitive edge (preferred qualifications)