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Santa Clara, CA

Software Engineer, DL Libraries Infrastructure - New College Grad 2026

No experience
Technology & Digital
Software engineering
108,000 USD - 178,250 USD for Level 1 , 124,000 USD - 195,500 USD for Level 2
Posted:
January 26, 2026

Nvidia

GPUs and accelerated computing company
76.6
Palpable Score
Apply >view company >

NVIDIA's Deep Learning Libraries Group is seeking excellent software engineers to enable the next wave of NVIDIA’s highest performing deep learning libraries.

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The role spans multiple products, including cuDNN and FlashInfer. The mission is to design and develop scalable, modular infrastructure that streamlines development, build, and test across NVIDIA’s diverse set of platforms, from datacenter to autonomous vehicles. Join our technically diverse team of software engineers and infrastructure experts to design the systems that enable NVIDIA to stay ahead of the competition as we deliver the world's fastest deep learning platforms.

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What you'll be doing:

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What we need to see:

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Ways to stand out from the crowd:

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About the company

Nvidia

Company overview
NVIDIA designs GPUs and full-stack accelerated computing platforms used in gaming, professional visualisation, AI, and data centres. NVIDIA also builds networking and systems products for large-scale computing, plus software platforms such as CUDA and AI libraries that developers use to train and run models. NVIDIA sells to cloud providers, enterprises, researchers, and OEM partners, alongside a large consumer gaming ecosystem. NVIDIA is headquartered in Santa Clara, California and operates globally.

Locations and presence

NVIDIA’s corporate headquarters is in Santa Clara, California, and NVIDIA operates across dozens of countries (38 countries reported for fiscal year 2025). NVIDIA reports a “flexible work environment” with work-from-home under certain conditions, with day-to-day expectations varying by team and role.

Palpable Score

76.6
/ 100
NVIDIA is a strong early-career option because NVIDIA runs a clear set of student and new-grad pathways, and NVIDIA positions internships as the main pipeline into early-career hiring. The main friction point is hiring consistency: NVIDIA publishes an applicant-facing process, but public interview reports still include ghosting and uneven closure. Pay and intern experience signals are strong, while long-run early-career outcomes are not published as metrics candidates can easily compare.
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