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Hsinchu, Taiwan

Silicon Photonics Test Engineer (RDSS Intern)

Internship
Technology & Digital
Engineering
Posted:
January 26, 2026

Nvidia

GPUs and accelerated computing company
76.6
Palpable Score
Apply >view company >

By submitting your resume, you’re expressing interest in our 2026 RDSS (Research and Development Substitute Services) program. Please confirm your eligibility with the local district office before applying the role.

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We are seeking a self-driven engineer to operate and develop leading-edge test solutions for silicon photonics (SiPh) integrated circuit designs in the growing data center and high-performance computing markets. Our team's focus is on the architecture and design of CMOS and Silicon-Photonics high-speed chip interfaces (NVLink, IEEE, PCIE, USB, OIF) and other complex photonic functions. You will have the opportunity to work on developing high-speed active and passive photonics components, and contribute to the development of the next-generation photonics program.

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What You Will Be Doing:

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What We Need To See:

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About the company

Nvidia

Company overview
NVIDIA designs GPUs and full-stack accelerated computing platforms used in gaming, professional visualisation, AI, and data centres. NVIDIA also builds networking and systems products for large-scale computing, plus software platforms such as CUDA and AI libraries that developers use to train and run models. NVIDIA sells to cloud providers, enterprises, researchers, and OEM partners, alongside a large consumer gaming ecosystem. NVIDIA is headquartered in Santa Clara, California and operates globally.

Locations and presence

NVIDIA’s corporate headquarters is in Santa Clara, California, and NVIDIA operates across dozens of countries (38 countries reported for fiscal year 2025). NVIDIA reports a “flexible work environment” with work-from-home under certain conditions, with day-to-day expectations varying by team and role.

Palpable Score

76.6
/ 100
NVIDIA is a strong early-career option because NVIDIA runs a clear set of student and new-grad pathways, and NVIDIA positions internships as the main pipeline into early-career hiring. The main friction point is hiring consistency: NVIDIA publishes an applicant-facing process, but public interview reports still include ghosting and uneven closure. Pay and intern experience signals are strong, while long-run early-career outcomes are not published as metrics candidates can easily compare.
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