Roblox

Developer of immersive user-generated games
Last updated:
January 6, 2026
Company details
HQ
San Mateo, CA
HEADCOUNT
1000-2999
ORG TYPE
Corporate
SECTOR
Technology & Digital
About the company
Roblox runs an immersive gaming and creation platform where users explore and build millions of 3D experiences made by a global creator community. Roblox earns revenue through its ecosystem and platform services, including its virtual economy. Roblox also operates trust and safety functions alongside large product and engineering teams to support the platform at scale. Roblox is headquartered in San Mateo, California.
Locations and presence
Roblox’s principal executive offices are in San Mateo, California. For many office-based roles, Roblox uses a hybrid pattern with core in-office days Tuesday to Thursday, with Monday and Friday typically optional unless a role notes otherwise.
Palpable Score
70.1
/ 100
Roblox gives early-career candidates real ways in through recurring internships and early-career roles, and Roblox’s assessment-first approach is unusually explicit about reducing resume bias. Pay transparency is a strength because Roblox job ads commonly publish ranges and equity eligibility, but outcomes are harder to judge because Roblox does not publish intern conversion rates or early-career retention metrics, and public reviews flag inconsistency in return-offer decisions.
Pillar 1: Early-career access

Score

16.5
/ 20
  • The company maintains an Early Career hub and an “Early Career” job category with recurring roles (including 2026 early-career and intern listings) rather than one-off campus hiring.
  • Roblox posts internships with a defined structure, including a 12-week Summer 2026 Software Engineer Intern role.
  • The company funnels early-career applicants into a standardized assessment as the “first interview,” which lowers reliance on prior brand-name experience and can widen access for first-time applicants.

Pillar 2: Hiring fairness and transparency

Score

12.8
/ 20
  • The company explains that the assessment is the first interview and describes what gets measured, including game-based problem-solving with a short essay, decision-making scenarios, and a CodeSignal coding assessment for technical applicants.
  • Roblox provides a practice test (“Kaiju Cats”) and also points applicants to guides and FAQs via Speak_, which helps candidates prepare for the same format the company uses to screen.
  • The company has enough public candidate feedback describing variable interview pacing and follow-up that early-career candidates should still expect the experience to depend on team and role.

Pillar 3: Learning and support

Score

14.0
/ 20
  • The company writes internships as mentorship-forward, including working with a supportive engineering team, collaborating with senior engineers, and getting ongoing guidance while shipping to production.
  • Roblox sets internship expectations around owning a project end-to-end and presenting work to peers and leaders, which is a concrete learning loop rather than shadowing.
  • The company shares far more detail about learning for interns than for entry-level full-time hires outside formal early-career postings, which limits clarity on onboarding and mentorship norms after the internship stage.

Pillar 4: Pay fairness and stability

Score

15.0
/ 20
  • The company publishes pay ranges directly in early-career postings, including an hourly rate on the Summer 2026 Software Engineer Intern role.
  • Roblox lists salary ranges for early-career full-time roles and states full-time employees are also eligible for equity compensation, improving offer transparency for graduates.
  • The company’s shift toward in-office expectations, including relocation-or-severance options for some remote employees, can increase practical costs for early-career hires who need to be near an office.

Pillar 5: Early-career outcomes

Score

11.8
/ 20
  • The company has public employee reviews describing weak transparency on intern conversion decisions and uneven return-offer outcomes, which is a negative signal on consistency for interns aiming to convert.
  • Roblox publicly describes a “continuous progression” approach to growth and compensation adjustments, but the company does not tie that to early-career milestones like time-to-promotion expectations for new grads.
  • The company shows on LinkedIn that some interns move into full-time software engineering roles at Roblox after internships, but Roblox does not publish cohort-level outcomes like conversion rate, early retention, or promotion timelines.

Clear filters
Results
matched jobs
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.